mini chess beta over
Posted by Chris on 3/26/2008

Beta testing has completed for Mini Chess. Check back soon for details on its release, its sequel, and updates on Xeno Versus: Space Melee.


mini chess almost complete
Posted by Chris on 3/18/2008

Beta testing is about to wrap up. Here's the (projected) list of features:

  • Four game skins: classic, frosty, coast, and forest
  • Three rule sets: mini chess, mini makruk, mini shatranj
  • Five difficulty levels for challenging AI
  • Play as white, play as black, or local multiplayer support
The next step is ironing out the kinks in the self-publishing process.


mini chess gets some love
Posted by Chris on 3/17/2008
Garage Games Forum News has Mini Chess featured as a "Wicked Sweet Project."

mini chess beta 2.0
Posted by Chris on 3/14/2008
You know what? I'm liking how this mini chess beta testing is going. So here's a link to Mini Chess Beta 2.0. It expires on the 23rd... 1 week after Beta 1.0 expires. Try it out, email me, and give me your thoughts. Garage Games blog entry is here.

mini chess links
Posted by Chris on 3/11/2008

mini chess beta is here
Posted by Chris on 3/10/2008
The mini chess beta is here. It expires on the 16th of March, 2008. Try it out and let me know what you think by any of these methods:

mini chess beta getting ever so close
Posted by Chris on 3/07/2008
Mini chess is about ready. Here's its status:
  • Two game skins (classic and bottlecap)
  • A challenging AI with 5 difficulty levels
  • Local multiplayer support
  • Three rule sets: mini chess, mini makruk, mini shatranj

Right now I just need to plug in the "about" screen and the "how to play" screen. The mini chess beta should be ready at that point.

After that, there's a fairly decent lineup of spinoffs built off the "mini chess engine" that I can pursue. One, in fact, may tie in with Xeno Versus.


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